Quirks are the Heroes' traits in Darkest Dungeon 2. These Quirks are affected by the different Heroes and can affect how Heroes interact with different NPCs, situations, events and circumstances in the game, further also affecting relationships between Heroes. Quirks can be acquired and have the potential to have a positive or negative impact on gameplay, which may lead to a Hero meltdown, causing a reset in relationship and a drop in health. Each character can possess 6 quirks in total with a balance of up to 3 negative and 3 positive quirks. These quirks may be modified in the Hospital, where players will need to use gold to remove negative quirks or reinforce and lock in positive Quirks.

 

Where can I find the status of my Quirks?

You can always view the Hero sheet at any time whether you're at the Inn or, even when you're traveling with your Stagecoach. A gold color is outlined indicating it is a positive Quirk, a blue color is outlined if it's a negative Quirk.

How do I get Quirks?

You will start the game with your 4 Heroes already possessing 2 random Quirks, one positive, and one negative. Throughout the game, each hero can acquire 2 or more Quirks. A hero can acquire a negative or a positive Quirk depending on the situation. For example, a hero having a meltdown further adds negative affinity towards the rest of the team's relationship, greatly reduces the HP of the hero who just had a meltdown, and may gain random Quirks and negative status effects. Another example is when a hero has done well in combat, building good relationships during combat can help you acquire a positive Quirk, by healing a teammate, or by taking an attack for them. There are other factors involved that will greatly impact your Quirk, it all depends on how the player handles each situation.

Additional Quirks are gained throughout your journey, you can also unlock more Quirks after finishing a run, increasing your player level profile will provide more Quirks available for your next run.

It is important to note that Quirks are functionally similar to Diseases as they prevent some Inn Items to be used on the hero if certain negative effects are active.

 

Is there a way to get rid of Quirks?

The Field Hospital is the only place where you'll have the chance to directly attempt to remove the negative Quirks of your heroes. A certain amount of gold is required for this. There is also an option to lock-in a positive Quirk for your heroes. You can also shuffle or change your Quirks if you have multiple ones at the Field Hospital. Some Inn Items can also remove random quirks, such as the Meditative Totem.

 

Darkest Dungeon 2 All Quirks

 

All Quirks
Positive Quirks
Negative Quirks

 

Quirk Name

Quirk Effects

Sprawl Explorer Master of the Sprawl's Advantages.
Selfish Puts their own interest first.
Austere Higher chance to donate gold during Assistance encounter.
Anemic -10% Bleed Resistance, Round start: Daze (15%)
Blundering Fool Combat Start: vulnerable token status effect darkest dungeon 2 wiki guide 20px (50%). -2 SPD. When Moving: 1 DMG (25%).
Nervous Round Start: horror token status effect darkest dungeon 2 wiki guide 20px 1 (10%). +1 SPD.
Neat Freak Depends on cleanliness for sanity.
Head Injury Combat Start: daze token status effect darkest dungeon 2 wiki guide 20px (50%). 
Pastures Explorer Master of Pastures and its Advantages.
Pacifist Gain on Attack: horror token status effect darkest dungeon 2 wiki guide 20px 1 (5%).
Squeamish Disgusted by viscera and bodily fluids.
Tune Hummer A hum for every occasion.
Forest Explorer Master of the Forest's Advantages.
Chatterbox Just. Won't. Stop. Talking.
Boisterous Loud and proud.
Clotter +15% bleed token status effect darkest dungeon 2 wiki guide 20px RES.
Clutch Hitter HP < 50%: +10% CRIT.
Dark Curiosity Prone to investigating the Dark Arts.
Braggart Gain on hit: Taunt (10%)
Sprawl Tactician While in The Sprawl: Round Start: dodge buff token status effect darkest dungeon 2 wiki guide 20px (15%). While in The Sprawl: +5% CRIT.
Cowardice No taste for thrill or danger.
Forest Tactician While in The Tangle: Round Start: dodge buff token status effect darkest dungeon 2 wiki guide 20px (15%). While in the Tangle: +5% CRIT.
Pastures Tactician While in The Pastures: Round Start: dodge buff token status effect darkest dungeon 2 wiki guide 20px (15%). While in The Pastures: +5% CRIT.
Fragile -15% Max HP. When Damaged: horror token status effect darkest dungeon 2 wiki guide 20px 1 (10%).
Occultomania Enthralled with hidden cults and their trappings.
Rummager No stone left unturned.
Sluice Tactician While in The Sluice: Round Start: dodge buff token status effect darkest dungeon 2 wiki guide 20px (15%). While in The Sluice: +5% CRIT.
Calm +25% chance any stress damage is nullified.
Fear of Cadavers Combat Start: Cadavers: horror token status effect darkest dungeon 2 wiki guide 20px 1 (50%).
Occultophobia Terrified of hidden cults and their influence.
Lurker If Flame < 25: +35% DMG.
Fear of Cosmic Beings Combat Start: Cosmic: horror token status effect darkest dungeon 2 wiki guide 20px 1 (50%).
Raconteur Knows how to weave an absorbing tale.
Sprawl Scrounger Knows where to find resources in The Sprawl.
Fear of Fanatics Combat Start: Fanatic: horror token status effect darkest dungeon 2 wiki guide 20px 1 (50%).
Pastures Scrounger Knows where to find resources in The Pastures.
Forest Scrounger Knows where to find resources in The Tangle.
Sluice Scrounger Knows where to find resources in The Sluice.
Fear of Gaunt Effect TBC.
Evasive Combat Start: Evasion x2
Shattered Will Effect TBC.
Fear of Gentry Effect TBC.
Hard Skinned Combat Start: Block x2
Deadly +15% CRIT
Martyr -1 Stress on Death's Door (25%)
Fear of Pillagers Effect TBC.
Bum Leg -40% Move Resist
Eagle Eye Ranged Skills: 10% CRIT
Field Surgeon "Can patch up minor wounds on the road." Round Start: Healing Salve (5%)
Fear of Swine Effect TBC.
Hatred of Cosmic Cosmic: +15% DMG, Gain on Hit: -1 Stress (25%), Cosmic: -20% DMG Taken
Slayer of Gaunts Gaunt: +5% CRIT, Gaunt: Ignores 100% Deathblow Resist
Hatred of Fanatics Fanatic: +15% DMG, Gain on Hit: -1 Stress (25%), Fanatic: -20% DMG Taken
Hatred of Gaunt Gaunt: +15% DMG, Gain on Hit: -1 Stress (25%), Gaunt: -20% DMG Taken
Hatred of Gentry Gentry: +15% DMG, Gain on Hit: -1 Stress (25%), Gentry: -20% DMG Taken
Hatred of Pillagers Pillager: +15% DMG, Gain on Hit: -1 Stress (25%), Pillager: -20% DMG Taken
Hatred of Swine Swine: +15% DMG, Gain on Hit: -1 Stress (25%), Swine: -20% DMG Taken
Steady Effect TBC.
Hatred of Cadavers Cadaver: +15% DMG, Gain on Hit: -1 Stress (25%), Cadaver: -20% DMG Taken
Slayer of Cadavers Effect TBC.
Slayer of Cosmic Effect TBC.
Unerring Ranged attacks: +10% damage
Iron Constitution +20% MaxHP
Sneaky +1 SPEED. Combat Start: Stealth (20% chance)
Slippery HP <=75%, Round Start: Evasion (20% chance)
Dancers Balance +15% MOV RES, Gain When Hit: Evasion (20% chance)
Stout +10% MaxHP, +20% diseases RES
Lethal Feint Gain On Miss: Crit
Tactical Thinker +5% CRIT, Round Start: Evasion (15% chance)
Precision Striker Melee attacks: +7% CRIT
Deathless Round Start: Heal 5% HP
Sprained Ankle  -15% Move RES

Quirk Name

Quirk Effects

breacher Move forward: 3 rank, +2 block plus defelct buff status effects darkest dungeon 2 wiki guide 75px , +2 strength buff status effects darkest dungeon 2 wiki guide 75px, +2 taunt debuff status effects darkest dungeon 2 wiki guide 75px
Bloodthirsty +30% Damage. +5% CRIT if enemy HP < 25%. On hit: +1 vulnerable debuff status effects darkest dungeon 2 wiki guide 75px (15% chance)
deadly +15% CRIT
Tactical Thinker +5% CRIT. Round start: +1 dodge plus buff status effects darkest dungeon 2 wiki guide 75px (15% chance)
Natural Swing Melee Attack: +10% Damage dealt, +3% CRIT
Precision Striker Melee Attack: +7% CRIT
Slugger Melee Attack: +5% CRIT, on hitting enemy +1 stun debuff status effects darkest dungeon 2 wiki guide 75px (5% chance) on target
Natural Eye Ranged Attack: +10% Damage dealt, +3% CRIT
Eagle Eye Ranged Attack: +10% CRIT
Quickdraw +5 Speed on the 1st round
Deathless Round Start: Heal 5% HP
Iron Constitution +20% Max HP
Stout +10% Max HP.  +20% disease stat darkest dungeon 2 wiki guide 75px Resistance
on_guard +1 SPD. Combat Start: dodge buff status effects darkest dungeon 2 wiki guide 75px x2, 
Sneaky +1 SPD. Combat Start: +1 stealth status effects darkest dungeon 2 wiki guide 75px (25% chance)
Evasive Combat Start: dodge plus buff status effects darkest dungeon 2 wiki guide 75px x2
Hard Skinned Combat start: block buff status effects darkest dungeon 2 wiki guide 75px x2
Heavy Handed Melee Only: on hitting enemy, move stat darkest dungeon 2 wiki guide 75pxback enemy 1 rank (5% chance)
The Jinx When hit by enemy: +1 blind debuff status effects darkest dungeon 2 wiki guide 75px , or 1 weak debuff status effects darkest dungeon 2 wiki guide 75px , or 1 vulnerable debuff status effects darkest dungeon 2 wiki guide 75px , or 1 combo special status effects darkest dungeon 2 wiki guide 75px on enemy (25% chance each)
   
Lethal Feint + 1critical token status effect darkest dungeon 2 wiki guide 20px (crit) on miss
Dare Devil +10% Damage dealt. Combat start: +1 vulnerable debuff status effects darkest dungeon 2 wiki guide 75px. When enemy misses: -1 Stress (50% chance)
Dancers Balance +10% move stat darkest dungeon 2 wiki guide 75px Resistance. When moved by enemy: +2 dodge plus buff status effects darkest dungeon 2 wiki guide 75px (15% chance)
Lightning Reflexes +2 Speed
Unerring Ranged skills: +10% Damage dealt
Tough +10% Max HP
Iron Stance +30% move stat darkest dungeon 2 wiki guide 75px Resistance
Hard Noggin +25% stun debuff status effects darkest dungeon 2 wiki guide 75px Resistance.
Robust +20% disease stat darkest dungeon 2 wiki guide 75px Resistance
Steady +15% move stat darkest dungeon 2 wiki guide 75px Resistance. Banter:-1 Stress, +1 Affinity (25%) if target has high Stress.
Clotter +15% bleed token status effect darkest dungeon 2 wiki guide 20px RES.
Thick Blooded +10% blight stat darkest dungeon 2 wiki guide 75px Resistance
Unyielding +10% deathblow stat darkest dungeon 2 wiki guide 75px Resistance
Calm 25% chance any stress damage is nullified.
Slippery if Health < 75%: Round start, +1 dodge buff status effects darkest dungeon 2 wiki guide 75px (20% chance)
Last Gasp if Health < 50%: +4 Speed
Second Wind if Health < 50%: +20% Damage dealt.
Clutch Hitter if Health < 50%: +10% CRIT ; if Party Health < 25%:+25% Damage dealt.
Resilient if Health < 50%: Round start, -1 Stress (25% chance)
Nocturnal if Flame < 50%: +1 Speed. If Flame > 50%: +15% Damage dealt 
Early Riser if Flame > 75%: +2 Speed 
Photomania if Flame > 75%: Round start: +1 dodge plus buff status effects darkest dungeon 2 wiki guide 75px (20% chance) 
Shadow Born if Flame < 50%: +10% Damage dealt, Combat start: +1 stealth status effects darkest dungeon 2 wiki guide 75px (50% chance) , Banter: -1 Affinity (25% chance)
Lurker if Flame < 25%: +35% Damage dealt
Sanguine Round start: -1 Stress (25% chance)
Amateur Armorsmith Round start: +1 block plus defelct buff status effects darkest dungeon 2 wiki guide 75px (5% chance)
Amateur Weaponsmith Round start: +1 critical token status effect darkest dungeon 2 wiki guide 20px (crit - 5% chance)
Disarmer When hit by enemy: +1 weak debuff status effects darkest dungeon 2 wiki guide 75px (10% chance) on enemy
Death Seeker On deathblow stat darkest dungeon 2 wiki guide 75px : -10 Stress
Death Seeker On deathblow stat darkest dungeon 2 wiki guide 75px : -1 Stress
   
Foetor Tactician in "The Foetor": +5% CRIT, round start: +1 dodge plus buff status effects darkest dungeon 2 wiki guide 75px (15% chance) . Banter: +20% blight stat darkest dungeon 2 wiki guide 75px Resistance for ally in "The Foetor"
Tangle Tactician in "The Tangle": +5% CRIT, round start: +1 dodge plus buff status effects darkest dungeon 2 wiki guide 75px (15% chance). Banter: +20% stun debuff status effects darkest dungeon 2 wiki guide 75px Resistance for ally in "The Tangle"
Sluice Tactician in "The Sluice": +5% CRIT, round start: +1 dodge plus buff status effects darkest dungeon 2 wiki guide 75px (15% chance) 
Shroud Tactician in "The Shroud ": +5% CRIT, round start: +1 dodge plus buff status effects darkest dungeon 2 wiki guide 75px (15% chance) 
Sprawl Tactician in "The Sprawl": +5% CRIT, round start: +1 dodge plus buff status effects darkest dungeon 2 wiki guide 75px (15% chance) 
Foetor Scrounger Banter: 2 Medicinal Herbs or 2 Caltrops or 4 Linseed Oil Flask, during banter in "The Foetor"
Tangle Scrounger Banter: 2 Bear Trap or 1 Incendiary Cocktail or 4 Clotting Powders during banter in "The Tangle"
Shroud Scrounger Banter: 2 Bear Trap or 2 Caltrops or 4 Linseed Oil Flask during banter in "The Shroud"
Sluice Scrounger Knows where to find resources in The Sluice.
Sprawl Scrounger Knows where to find resources in The Sprawl
Foetor Explorer Banter: Scouts next 6 rows of nodes on the map in "The Foetor"
Shroud Explorer Banter: Scouts next 6 rows of nodes on the map in "Shroud"
Sprawl Explorer Banter: Scouts next 6 rows of nodes on the map in "Sprawl"
Pastures Explorer Banter: Scouts next 6 rows of nodes on the map in "Pastures"
Tangle Explorer Banter: Scouts next 6 rows of nodes on the map in "The Tangle"
Hatred of Cadavers On Cadavers: +15% Damage dealt, -20% Damage received, on hitting enemy:-1 Stress (25%)
Hatred of Cosmic On Cultists: +15% Damage dealt, -20% Damage received, on hitting enemy:-1 Stress (25%)
Hatred of Fanatics On Fanatics: +15% Damage dealt, -20% Damage received, on hitting enemy:-1 Stress (25%)
Hatred of Fisherfolk On Fisherfolk: +15% Damage dealt, -20% Damage received, on hitting enemy:-1 Stress (25%)
Hatred of Gaunt On Gaunt: +15% Damage dealt, -20% Damage received, on hitting enemy:-1 Stress (25%)
Hatred of Gentry On Plague Eaters: +15% Damage dealt, -20% Damage received, on hitting enemy:-1 Stress (25%)
Hatred of Pillagers On Pillagers: +15% Damage dealt, -20% Damage received, on hitting enemy:-1 Stress (25%)
Hatred of Swine On Swine: +15% Damage dealt, -20% Damage received, on hitting enemy:-1 Stress (25%)
Slayer of Cadavers against Cadavers: +5% CRIT,  Ignores +100% deathblow stat darkest dungeon 2 wiki guide 75px Resistance
Slayer of Cosmic against Cosmic: +5% CRIT,  Ignores +100% deathblow stat darkest dungeon 2 wiki guide 75px Resistance
Slayer of Fanatics against Fanatics: +5% CRIT,  Ignores +100% deathblow stat darkest dungeon 2 wiki guide 75px Resistance
Slayer of Fisherfolk against Fisherfolk: +5% CRIT,  Ignores +100% deathblow stat darkest dungeon 2 wiki guide 75px Resistance
Slayer of Gaunts against Gaunts: +5% CRIT,  Ignores +100% deathblow stat darkest dungeon 2 wiki guide 75px Resistance
Slayer of Plague Eaters against Plague Eaters: +5% CRIT,  Ignores +100% deathblow stat darkest dungeon 2 wiki guide 75px Resistance
Slayer of Pillagers against Pillagers: +5% CRIT,  Ignores +100% deathblow stat darkest dungeon 2 wiki guide 75px Resistance
Slayer of Swine against Swine: +5% CRIT,  Ignores +100% deathblow stat darkest dungeon 2 wiki guide 75px Resistance
   
Field Surgeon Banter: Heal 20% health if target has under 50% health. Round start: +1 Healing Salve (5%) healing as a free action.
Peacemaker +30% positive banter
Sunny Disposition +20% positive banter. Banter: +1 Affinity (25%), -1 Stress
Stress Knitter Banter: if target > 4 Stress: -1 Stress, +2 Bandages or 2 Fisherman's Net or 4 Milk-soaked Linen 
Rummager Banter: 1 random item of this type: food, gold, battle items, rest items, common, rare, epic trinkets
Raconteur Higher chance to help during Assistance encounter.
Generous Higher chance to exert in Assistance encounter.
Ascetic Higher chance to donate during Assistance encounter.
Bon Vivant Higher chance to investigate in the Academic's Study: Vintage Collection
Compassionate Higher chance to investigate in Oasis. Higher chance to exert in Assistance encounter.
Devout Higher chance to avoid Academic's Study: Hovering Polyhedra
Thanatomania Higher chance to slay during Assistance encounter.
   

Quirk Name

Quirk Effects

braggart Gain on hit:  + taunt debuff status effects darkest dungeon 2 wiki guide 75px (10%)
nervous +1 SPD.  Round Start: +1 Stress (10%). 
vicious +10% DMG. Gain on Attacks: +vulnerable token status effect darkest dungeon 2 wiki guide 20px (15% chance)
lazy_eye Ranged attacks: -10% DMG, -5% CRIT
weak_grip Melee attacks: -3% CRIT
Pacifist Gain on hit: +1 Stress (5%).
Germophobe Round start: +1 Stress (25%) if having blight token status effect darkest dungeon 2 wiki guide 20px
Hemophobia Round start: +1 Stress (25%) if having bleed stat darkest dungeon 2 wiki guide 75px
Necrophobia +1 Stress (30%) if target is Corpse
Thanatophobia IF HEALTH < 25%:  (-25% debuff stat darkest dungeon 2 wiki guide 75px Resistance, Round start: +1 dazed debuff status effects darkest dungeon 2 wiki guide 75px (25%)) .  On ally death: +10 Stress
Tuckered Out IF HEALTH < 50%: -10% Damage dealt
winded IF HEALTH < 50%: -1 SPD
Scatterbrained -4% CRIT if Stress > 4
   
Selfish Higher chance to avoid helping survivors in Assistance encounter.
Austere Higher chance to donate gold during Assistance encounter.
Greedy Higher chance to steal food or relics during Assistance encounter.
Neat Freak Higher chance to avoid Academic's Study: Unsettling Portrait
Hydrophobe Higher chance to avoid visiting Oasis
Lazy Higher chance to avoid visiting Oasis. Higher chance to flee from Resistance encounter.
Zoophobia Higher chance to flee visiting Creature Den.
Bad Digestion 33% chance Food has no benefit.
curmudgeon Avoid helping in Assistance, +20% Negative banters (-1 Affinity +Stress)
Resolution Block Whiskey
Chatterbox Higher chance to help during Assistance encounter.
Dark Curiosity Prone to investigating the Dark Arts.
Melophobic Higher chance to avoid Academic's Study: Scary Song
Squeamish Higher chance to avoid these Academic's Studies: Caged Creature, Thought Experiment
Doomsayer Higher chance to flee during Resistance, Banter: +1 Loathing
Occultophobia Higher chance to avoid these Academic's Studies: Faceless Facsimile, Formless Sculpture...
Tune Hummer Higher chance to investigate in the Academic's Study: Scary Song
Tippler Higher chance to investigate in the Academic's Study: Vintage Collection
Erudite Higher chance to investigate in the Academic's Study
Kleptomania Higher chance to investigate in the Academic's Study: Familiar Desk
Occultomania Higher chance to investigate these Academic's Studies: Faceless Facsimile, Formless Sculpture...
Cowardice Higher chance to flee,  +1 STRESS when hit (5%), Move to rank 4 if stand in rank 1 (15%)
Fear of Cadavers Fear "The Tangle"
Fear of Cosmic Beings "The Cultist"
Fear of Fanatics Fear "The Sprawl"
Fear of Fisherfolk Fear "The Shroud"
Fear of Gaunt "Gaunt"
Fear of Gentry Fear "The Foetor"
Fear of Pillagers "Pillager"
Fear of Swine Fear "The Sluice"
Fussy Eater Claims to be deathly afraid of slime mold.
   
Shattered Will -20% Max HP.  Combat start: +1 weak debuff status effects darkest dungeon 2 wiki guide 75px+1 vulnerable debuff status effects darkest dungeon 2 wiki guide 75px.  Round start: -1 positive token
Anemic -10%bleed token status effect darkest dungeon 2 wiki guide 20pxResistance. Round start: daze token status effect darkest dungeon 2 wiki guide 20px (15%)
Pyrophobia -4% CRIT.  Round start: -1 positive token
Sprained Wrist -10% Damage dealt
Flawed Release -5% Critical hit
Fragile -15% Max HP. When Damaged: +1 Stress (10%).
Blundering Fool -2 SPD.  Combat Start: vulnerable token status effect darkest dungeon 2 wiki guide 20px (50%).  When Moving: -1 HP (25%).
Soft -5% Max HP. On hit: +1 blind debuff status effects darkest dungeon 2 wiki guide 75px (15%)
Hemophilia -30% bleed token status effect darkest dungeon 2 wiki guide 20px Resistance
Bum Leg -40% move token status effect darkest dungeon 2 wiki guide 20px RES
Sickly -20% disease stat darkest dungeon 2 wiki guide 75px Resistance
Sprained Ankle   -15% move stat darkest dungeon 2 wiki guide 75px RES
Thin Blooded -10% blight stat darkest dungeon 2 wiki guide 75px Resistance.
Weak Hold On Life -10% deathblow stat darkest dungeon 2 wiki guide 75px Resistance
Stiff Knees -3 Speed
Slowhand -2 Speed.
Lost In Space On  stress token status effect darkest dungeon 2 wiki guide 20px received: Shuffle (30%), -1 positive token (30%), +1 stealth status effects darkest dungeon 2 wiki guide 75px (25%)
Lost In Time And Space + 8 Speed, On stress stat darkest dungeon 2 wiki guide 75px received: Shuffle (30%), -1 positive token (30%), + dazed debuff status effects darkest dungeon 2 wiki guide 75px (33%)
Lost In Time +8 Speed, on stress token status effect darkest dungeon 2 wiki guide 20pxreceived: -1 positive token (30%),  + dazed debuff status effects darkest dungeon 2 wiki guide 75px (33%)
Light Sensitive +2 weak token status effect darkest dungeon 2 wiki guide 20px if Light is > 75
Off Guard Combat start: +1 dazed debuff status effects darkest dungeon 2 wiki guide 75px,  Round start: +1 vulnerable debuff status effects darkest dungeon 2 wiki guide 75px (15%)
Head Injury Combat Start: dazed debuff status effects darkest dungeon 2 wiki guide 75px (50%).
Terrified Combat start: +1 horror token status effect darkest dungeon 2 wiki guide 20px (10%)
Pyromania Round start: +1 Pyrobomb (5%),  On hit: +1 burn stat darkest dungeon 2 wiki guide 75px (5%) on self, +1 burn stat darkest dungeon 2 wiki guide 75px (5%) on target
The Yips Round start:  blind debuff status effects darkest dungeon 2 wiki guide 75px (15%)
Misses the Mark Round start:  blind debuff status effects darkest dungeon 2 wiki guide 75px (10%)
Hypochondria When hit:  disease token status effect darkest dungeon 2 wiki guide 20px (5%)
Head in Sand When hit:  blind debuff status effects darkest dungeon 2 wiki guide 75px (15%)



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