The Shroud |
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Enemy Faction: Fisherfolk |
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__health__ | __stun__ |
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__burn__ | __death__ |
The Sluice is a Zone in Darkest Dungeon 2. Zones are game areas where Encounters are connected by paths. Each zone is inhabited by a specific Enemy Faction. The heroes ride in the Stagecoach through the zone towards the next Inn. Within a zone the Heroes will have to defeat encounters to progress while gaining Mastery Points and treasures that will benefit the Party. Some encounters increase or reduce Loathing a special mechanic similar to the torch.
Darkest Dungeon 2 The Shroud Information
- Location: The Shroud
- Encounters can have candles
- Player will usually have # Encounters based on zone level
Encounters
- Resistance Encounter: The Sunken Monolith
- Combat Encounter against Pirates
- This encounter includes a unique mechanic, which is a chance of "Fog" setting in at start of each round
- The fog increases stress and can impose status effects
The Shroud Notes, Tips & Trivia
- Voice Lines
- The shrouded coast, isolated and drowning in amphibious degeneracy!
- Propriety floats listless on the tide, brined in noxious degredation!
- Darkest Dungeon 2 The Sluice notes, tips, and trivia.
Darkest Dungeon 2 All Enemies |
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Antiquarian ♦ Arbalist ♦ Bishop ♦ Black Phillip ♦ Bullseye Barrett ♦ Butcher ♦ Cherub ♦ Dinner Cart ♦ Drummer ♦ Evangelist ♦ Fetid Meat ♦ Flayer ♦ Foot Soldier ♦ Gander ♦ Ghoul ♦ Immolatist ♦ Implication ♦ Knight ♦ Lady ♦ Livestock ♦ Lord ♦ Lost Soul ♦ Maid ♦ Pillager Crackshot ♦ Pillager Hatchetman ♦ Pit Fighter ♦ Putrid Meat ♦ Sacrificial ♦ Shaman ♦ Swine Brute ♦ Swine Skulker ♦ Tap Root ♦ The Sluice ♦ Urchin ♦ Whipper ♦ Widow ♦ Woodsman |
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